Annoncé le Le kickstarter de
Divinity: Original Sin II est lancé.
https://www.kickstarter.com/projects/larianstudios/divinity-original-sin-2Ce qui nous permet d'en apprendre un peu plus sur le jeu:
-PC only pour l'instant
-jusqu'à 4 joueurs en multi
-au début du jeu, on ne créer plus deux personnages mais un seul avec la possibilité d'en recruter 3 par la suite.
-un nouveau système de craft
-un système de création de skill. Combiner skill et sorts existant pour en faire de plus puissants:
Exemple:
With skill crafting, you can mix a “silence" spell with a “summon spider” spell to make a “summon stealth spider” spell. A “rain" spell combined with a “grease" spell yields a “grease rain” spell. [...] And you can mix bleeding spells like "lacerate" with a "rain" spell to summon a tempest of blood. If you're wondering why you'd want to do that, trying taking the "leech" talent (which heals you while standing in pools of blood), and you'll be singing "It's Raining Blood" in no time. -un système de couverture pour les personnages se battant à distance.
-deux systèmes de contrôles possibles: souris/clavier mais aussi manettes. (comme pour la Enhanced Edition du premier)
-plus d'ambitions dans l'écriture et la narration:
Divinity: Original Sin 2 aims to change the way we work with narrative in RPGs. We’ve invested heavily in our writing team, hiring new writers with extensive experience in everything from screenwriting and narrative design to role-playing and table-top RPGs.
Our aim is to create a world that reacts naturally to your character, and we want your characters to be unique, alive, and important to you. Most importantly, we want you to feel the consequences of your choices.
-synopsis:
Generations after the events of Divinity: Original Sin, the upstart Bishop Alexandar the Innocent has declared Source the sole preserve of the Divine Order. Sourcerers are now criminals, and those suspected of having Source powers are hunted, apprehended, and forcibly purged of their powers -- leaving only empty bodies, devoid of emotion or free will, behind.
Four burgeoning Sourcerers from around the realm are each a victim of Alexandar’s pogrom. There’s a bounty on your head. Divine Order magisters are hunting you. You don’t know who to trust, and the world is anything but your friend.
To save yourself, you'll need to take on the greatest Sourcerer the world has ever known. You'll have to negotiate betrayal and deceit, the politics of a world tearing itself apart, and deal with your own Source powers.
Travelling through majestic cities, dangerous wastelands, lost temples, and war-torn battlefields, you will be looking for a way to defeat Alexandar, discovering that the only way lies deep within yourself.
It will be, without a doubt, the journey of a lifetime.
Une précision importante pour les backers des versions physiques. Pas de version physique du jeu sur DVD, ce sera Steam ou GOG.
While we have several cool physical rewards, there will be no DVD containing the actual game. The reason for this is that we want to be able to continuously update the game, just like we did with Divinity: Original Sin, without losing time by releasing patches.
No copy-protection will be placed on the game itself, but you will need to go through either GOG or Steam to access your copy, as delivery of the game will happen though GOG or Steam codes.
-L'objectif est de
500,000$ sur 34 jours.
Je ne suis pas Kickstarter mais le ticket d'entrée est intéressant. 25$ pour une copie complète (limitée à 10000 après c'est 30$) et accès aux phases d'Alpha et de Bêta. C'est peanuts.

Et visiblement ils se sont payés un vrai dessinateur. (petit troll)

