Lords of the Fallen (Multi)

Démarré par Ryle, Août 06, 2012, 10:08:34 AM

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Ryle



Action-RPG title set within a medieval fantasy world ruled by a Fallen God. Fighting against the formidable Lords and Generals that command his demonic army is one of game's strongest features. LORDS of the FALLEN rewards skill and persistence among hardcore Action-RPG fans; it presents players with great challenges followed by greater rewards and satisfaction. The story plot and twists allow approaching the conflict between humans and demons from various perspectives.

C'est le RPG héroic fantasy dont parlait CD Projekt RED. Le visuel donne furieusement envie.

pippoletsu

#1
Je confirme :leuv2:

Bakappoi


Hobes

Citation"When you fight in Mortal Kombat, when you fight in Tekken, that's why it takes so long – Dark Souls is probably a strong reference as well. But we've done a lot of things differently. For example, we have a skill tree. I would call Borderlands here, because we're gonna have something like action skills in the game, so classes, stuff like this."

Lords of the Fallen will have Dark Souls-like trial and error-style gameplay, but Gop isn't sure whether it will be harder.

Thanks to the power of next-gen consoles, the game will have "all those eye-candy elements like DX11, tessellation, anti-aliasing" at no cost to gameplay.

"I can't talk too much about the next-gen Xbox," Gop added, "but I don't think a lot of people [are] going to be surprised. I don't think it's going to be huge news what's inside, no – seriously."

http://gematsu.com/2013/04/lords-of-the-fallen-is-a-challenging-rpg-for-next-gen-pc

Les qualités de The Witcher (graphismes, scénario...) avec celles de Dark Souls (difficulté, profondeur...).

Hobes



CitationCI Games, a fast-growing international publisher and developer of interactive entertainment today officially announced Lords of the Fallen, a challenging fantasy action/role-playing game. Development of the game is being led by Tomasz Gop, former senior producer of the award-winning The Witcher 2: Assassin of Kings. Lords of the Fallen is a demanding and strategic third-person action-RPG experience being created for next generation consoles and PC, coming in 2014.

"Our team is building Lords of the Fallen specifically for players who enjoy taking on huge challenges, where the odds are stacked against them," said Tomasz Gop, executive producer, CI Games. "From the very beginning, Lords of the Fallen will intrigue and satisfy players' hunger to explore each corner of a brand new world, freely customize and build their own character and take down some of the most epic enemies ever seen."

Lords of the Fallen is a hardcore action-RPG featuring an advanced combat systems and robust class skill trees. Set in a richly created fantasy world where the Gods have failed mankind, players will take on the role of a human named Harkyn who sets out on a quest to stand against an apparently unstoppable supernatural force. Players travel across a world that is deeply dived by those that follow and others that resist, the Fallen God. Along their journey they will be faced with a series of decisions that will alter both the world and their character thus dramatically impacting the storyline.

Playable version of Lords of the Fallen will be presented live at the Electronic Entertainment Expo in Los Angeles, California at the Los Angeles Convention Center from June 11-13, 2013.

Présenté pour la première fois à l'E3. Vite.

Ryle

GOTY. C'est CA la next-gen (à voir en plein écran) :





Et un artwork :


glen

Vraiment pas fan du design, on dirait Darksiders :(

Hobes

Ce n'est pas ce à quoi je m'attendais non plus mais j'aime bien le rendu. Y a effectivement un côté Darksiders mais il est beaucoup plus clean et moins "cartoon". Faudra attendre de voir ce que ça donne en mouvement de toute façon.

Hobes




Donc pour la durée de vie, une quinzaine d'heure en ligne droite :

CitationTomasz Gop : "if we're talking about strictly walking through the main quest and skipping everything else – what a loss! – then something along the lines of 15 hours might give you an idea [of length]."

http://www.onlysp.com/lords-of-the-fallen-will-take-at-least-15-hours-to-finish-potentially-infinite-with-new-game/

Par contre ils promettent un tas de secrets, de zones optionnelles explorables, de succès/trophées... pour ceux qui voudraient prolonger l'aventure "à l'infinie".

Je l'attends toujours autant mais ils auraient dû le sortir plus tôt (ou tard). En fin d'année encore ça va être l'apocalypse, je sens qu'il va passer à la trappe et ce serait bien dommage.

Bakappoi

Ca sent le destin à la Kingdom of Amalur en effet.

Ryle


MykeHell


Hobes

#12
Intéressant. Quand ils parlaient de Dark Souls ils ne plaisantaient pas, on dirait une copie conforme dans l'approche des combats (le backstab en point d'orgue).

Assez intrigué. Par contre j'espère qu'ils comptent vraiment changer l'UI.

MykeHell

l'IU ? L'interface tu veux dire ?

Ça me semble évident que l'interface est présente sous cette forme uniquement pour les besoins de cette pre-alpha version. Il y aura quelque chose de beaucoup plus graphique et présentable.

Pas évident de se faire une idée vu la compression inhérente à YouTube mais ça à l'air assez jolie et le système de combat intéressant car proche d'un Dark Souls sans le côté punitif.

Hobes

Oui, l'interface graphique. Enfin c'était surtout pour souligner l'abomination du truc actuel, même si je sais que c'est une alpha, ça tranche tellement que ça nuit au reste.